A prototype of the game in progress, featuring audio, a security meter bar (if it hits zero the player has to restart) where wrong choices deduct a percentage and correct choices add, players will have 2 minutes per level to make their choices or restart when the timer hits zero. Emphasizing the educational aspect of the game where both your choices and time matter in such a situation. Answer choices range from partially incorrect to flat out irresponsible. Click on the SecureFlame Game to play!
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